Choose the software, not just the RAM
Use supported Vanilla, Paper, Purpur, Forge, NeoForge, Fabric, Sponge and proxy-oriented workflows instead of forcing every server into one preset.
Vanilla, Paper, Purpur, Forge, NeoForge, Fabric, Sponge and proxy-oriented workflows with version-aware Java choices, full files and a plan you can see before checkout.

Vanilla, Paper, Forge and modpack-ready Java hosting. Monolith keeps the infrastructure controls consistent while the game-specific workflow stays visible.
Use supported Vanilla, Paper, Purpur, Forge, NeoForge, Fabric, Sponge and proxy-oriented workflows instead of forcing every server into one preset.
Older and modern Minecraft releases do not need the same Java generation. The platform keeps that compatibility visible during software changes.
Back up first, then move worlds, plugins, mods and configuration with the file manager or SFTP.
The landing page separates plugin, modded and vanilla workflows so the choice is clear before deployment.
The clean Mojang server experience with direct world and configuration access.
Plugin-oriented communities with build/version selection and normal plugin files.
Modded servers where loader version, Minecraft version and Java compatibility matter.
Use the compatible stack when your network or mod ecosystem requires it.
That kind of version/runtime compatibility is why Monolith treats Minecraft as a dedicated workflow rather than a generic game template.
Prices and Paymenter plan IDs are loaded from the current Monolith catalogue, so this landing page does not maintain a second hard-coded pricing table.
Console, files, schedules, database access where applicable, backup slots and SFTP stay together in the game panel.
22:41:58 server process starting
22:42:03 configuration loaded
22:42:11 server ready
_Pick the CPU/RAM level that matches the workload.
Continue through the matching Paymenter plan instead of a disconnected generic checkout.
Bring your save/configuration, use the console and schedule maintenance from one place.
Yes. Use the panel file manager or SFTP to move supported save and configuration files. Back up both sides before replacing a live world.
The Monolith panel exposes console, files, schedules, databases where applicable, backup slots and SFTP access.
Backup-slot count varies by resource tier and is shown on the live plan cards before checkout.
Provisioning is automated after the billing flow completes. Exact startup time varies by game image and first-run downloads.
Start with the live plan catalogue, then move straight into Billing and the game panel.